HEURISTIC EVALUATION F&B ACADEMY
HEURISTIC EVALUATION F&B ACADEMY
HEURISTIC EVALUATION F&B ACADEMY


Client: Cambusa, Antigua
Design tools: Sketch, Invision Studio, Photoshop
Client: Cambusa, Antigua
Design tools: Sketch, Invision Studio, Photoshop









Corporate Projects
CribMaster 2020

Summary
The CribMaster Mobile Next Gen is a mobile based application for iOS and Android that allows workers to access and interact with their inventories from any web enabled mobile device; employees can issue and return items from the app on their personal or work issued mobile device.
The end goal was to create a safer vending experience by reducing the need to use shared devices.
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CribMaster mobile app, various screens (today)



CribMaster mobile app, various screens example
The Details
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Initially, we agreed to a complete redesign of the app. When we presented the new design to the
leadership, they thought it was a beautifully rendered design and loved the direction we were
going. However, they felt like it was a little off the mark of what they wanted the app to look like.
I sat together with the team, asked more questions and rediscovered what they really wanted.
This time I was determined to knock it out of the park on the revision.
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The revision was more or less a design re-skin. We decided to retain the old code to avoid drastic modifications. We improved the overall look and legibility of every screen, gave the app a robust search bar and introduced a new scan icon.
The new scan icon allows for a remote login so that users can complete cycle counts on the go, quickly
reorder inventory, and punching in the quantity they need to order without touching any device.
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Practice
For this project, I practiced UX Design (wireframes, research), UI Design (Sketch), Iconography, HTML/CSS/Javascript.
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